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About

Hi! I'm Lexy, a programmer, developer, and proud nerd with a love for the process of developing games.

I have worked both solo and in teams, helping me develop a variety of skills for many aspects of development, from gameplay and UI to backend and inter-discipline teamwork.

I've experimented with a range of tools and styles of projects, including 3D, 2D, singleplayer, and multiplayer, letting me practice a variety of skills both solo and in a team.

Outwith Game Dev, my passions include TTRPGs such as D&D and Lancer, creating digital art for myself, cooking and baking, and playing a variety of games both digital and physical.

Skills & Proficiencies

Unity

[5+ Years]

Experienced and comfortable in the Unity Game Engine with Personal and University projects

Pure C++

[2 Years]

Intermediate Experience with non-game engine C++ from GCU, creating rendering systems and an asteroids game with graphics

Unreal Engine

[2022-2023]

Basic Experience with UE 4.3 & UE 5 through University modules

Krita

[3+ Years]

Basic Experience with Krita using a Wacom tablet for recreational drawing

Godot

[~1 Month]

Basic Experience with Godot 4 though Personal projects

Blender

[4+ Years]

Basic Experience in Blender through Tutorials and Personal Projects

Pure C#

[~3 Years]

Intermediate Experience with non-game engine C# code, including creating a Chess game

Education & Experience

GCUlogo_251px.jpg

Glasgow Caledonian University

BSc(Hons) Games Development

- First Class Honours [2022-2026]

Other

GCU Computing Science Department Representative [2025-2026]

Awards

​GCU Top of Year 3 Games Development [2024-2025]

GCU Academic Representative of the Year [2025-2026]

GCU Top Games Development Honours Student [2026]

GCU Ryan Smith Annual Memorial Prize [2026]

Contact

Download my CV here!

Send an Email

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