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HIGHLIGHTS

Scopophobia

First Person Horror Game - University Module

Engine: Unity

Languages: C#, HLSL

Dev Time: 24 Weeks

Team Size: 9-12

Status: Completed (2025)

Our Responsibilities: Creature AI, Mimicry Shader, Scene Partitioning, Saving & Loading, Tutorial UI, Journal Entry/Codex Functionality, Options Logic & UI, Main Menu Logic & UI, Player Tablet Logic & UI

Joint Responsibilities: Interaction System, Audio Effects, Importing Assets, Resolving Git Merge Conflicts & more general issues

"A first-person 3D Survival Horror Game set aboard a damaged space station. Solve puzzles and escape while you still can..."

Created as part of an inter-department group module in a team starting at 9 members and growing to 12 over the course of two trimesters (24 weeks).

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