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Graphics Programming

Project type

Coursework

Languages

C++, OpenGL

Dev Time

12 Weeks

Team Size

Solo

Status

Complete (2025)

A custom stylized rendering project made for our 12-week Year 4 module "Graphics Programming", building upon some of the aspects of the previous year 3 Games Programming 2 module.

Features: Stylised Shader (Toon + Outlines), Pixelated Rendering, Shadow Mapping, Environment Mapping, Geometry Shaders, Input Detection, Faked Cloud Shadows, Framerate-independent functions, & utilities such as parent-child hierarchies for transforms.

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